• Posts Tagged ‘Warcraft 3’

    ReplayParser.NET

    by  • October 6, 2010 • Programming • 4 Comments

    I am writing this post because I will soon be putting up a page for the C# clone of the Warcraft 3 Replay Parser (http://johnhforrest.com/projects/warcraft-3-replay-parser/).

    This past weekend I watched the movie “The Social Network”. Although the movie has nothing to do with replay parsing, it did motivate me to put some more time back into my programming in hopes that one day I will create a bad-ass product that will make me a billionaire.

    In all seriousness though, I have decided to devote more time to programming some of my side projects. It is amazing to me to see how far my programming ability has come in a single year.…

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    Warcraft 3 ReplayParser Available at SourceForge

    by  • September 19, 2010 • Programming • 0 Comments

    Edit: This is just a disclaimer that the application was written several years ago when I was still learning how to program and the source code reflects that. I have re-written the underlying engine in C# where it is much cleaner and more modular; that source code is available upon request. To see the improvements the engine has undergone, view the latest Replay Parser posts here: http://johnhforrest.com/tag/replay-parser/.

    I have officially released the code publicly on SourceForge. Here’s a link to the project page: https://sourceforge.net/projects/warcraft3replay/.

    The project was developed using Visual Studio 2008, and its current dependencies are Qt and Qwt, which I have installation guides for Windows on my website.…

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    The Start of a New School Year

    by  • September 16, 2010 • Microsoft, News, Programming, Travel • 0 Comments

    It seems like it’s been forever since I’ve last written, but I haven’t at all forgotten about this website. A lot has happened this past summer, and here’s a quick recap on a couple of the major things that have happened in my life and related interests:

    • I got engaged to the most wonderful woman in the world
    • I began development on a version of the ReplayParser in C# (more on this later)
    • I worked as an intern Software Development Engineer (SDE) with Microsoft this summer
    • Starcraft 2 was released
    • My last year of university started (and its related projects)

    The summer with Microsoft was amazing.…

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    Parser Status

    by  • February 23, 2010 • Programming • 0 Comments

    I haven’t written in awhile so I thought I would give a general update on the status of the ReplayParser. I recently accepted an offer to work at Microsoft for a summer internship as a software developer. I will be programming in C#, so I have been taking the time to really delve into the language and get a good foundation. I originally wrote the ReplayParser in C++, so I’m in the process of migrating the whole project to C#. This will be a lengthy process, but hopefully it will drastically improve the performance (I hope to add multi-threading parsing capabilities and other advanced features that C# makes easier to do).…

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