• Posts Tagged ‘.w3g’

    ReplayParser.NET

    by  • October 6, 2010 • Programming • 2 Comments

    I am writing this post because I will soon be putting up a page for the C# clone of the Warcraft 3 Replay Parser (http://johnhforrest.com/projects/warcraft-3-replay-parser/).

    This past weekend I watched the movie “The Social Network”. Although the movie has nothing to do with replay parsing, it did motivate me to put some more time back into my programming in hopes that one day I will create a bad-ass product that will make me a billionaire.

    In all seriousness though, I have decided to devote more time to programming some of my side projects. It is amazing to me to see how far my programming ability has come in a single year.…

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    Warcraft 3 ReplayParser Available at SourceForge

    by  • September 19, 2010 • Programming • 0 Comments

    Edit: This is just a disclaimer that the application was written several years ago when I was still learning how to program and the source code reflects that. I have re-written the underlying engine in C# where it is much cleaner and more modular; that source code is available upon request. To see the improvements the engine has undergone, view the latest Replay Parser posts here: http://johnhforrest.com/tag/replay-parser/.

    I have officially released the code publicly on SourceForge. Here’s a link to the project page: https://sourceforge.net/projects/warcraft3replay/.

    The project was developed using Visual Studio 2008, and its current dependencies are Qt and Qwt, which I have installation guides for Windows on my website.…

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