• Posts Tagged ‘Replay Parser’

    Parameterized SQL Queries in C#

    by  • October 8, 2010 • Programming • 0 Comments

    Introduction

    Parameterizing your SQL queries is a technique that I mentioned I used in my code last post. Now, I’m not expert in SQL (I’m not even sure the UPDATE command I’m going to show is considered a ‘query’), but from I know from my class in software security that using this technique is a great way to protect against SQL injections. I’m not sure if they offer any performance benefits, but they are a lot cleaner to use when you are looping over data as opposed to concatenating strings to generate your query. And as I mentioned before, cleaner code = faster development time, so that’s always a huge plus in my book.…

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    ReplayParser.NET

    by  • October 6, 2010 • Programming • 4 Comments

    I am writing this post because I will soon be putting up a page for the C# clone of the Warcraft 3 Replay Parser (http://johnhforrest.com/projects/warcraft-3-replay-parser/).

    This past weekend I watched the movie “The Social Network”. Although the movie has nothing to do with replay parsing, it did motivate me to put some more time back into my programming in hopes that one day I will create a bad-ass product that will make me a billionaire.

    In all seriousness though, I have decided to devote more time to programming some of my side projects. It is amazing to me to see how far my programming ability has come in a single year.…

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    Updated Projects Page

    by  • October 5, 2010 • News, Programming • 0 Comments

    I’ve recently updated my projects page, and have added links to the projects I am currently working on, as well as projects I have worked on in the past. Feel free to check it out here if you are interested: http://johnhforrest.com/projects/.

    Some of the more notable projects I am working on include development for Windows Phone 7 (unfortunately this doesn’t have a dedicated page yet, I am mostly dabbling with the SDK at this point), my research in data stream clustering (http://johnhforrest.com/projects/data-stream-clustering/), and a C# build of the Warcraft 3 Replay Parser (there is no project page for the C# implementation yet but here is the original: http://johnhforrest.com/projects/warcraft-3-replay-parser/).…

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    Warcraft 3 ReplayParser Available at SourceForge

    by  • September 19, 2010 • Programming • 0 Comments

    Edit: This is just a disclaimer that the application was written several years ago when I was still learning how to program and the source code reflects that. I have re-written the underlying engine in C# where it is much cleaner and more modular; that source code is available upon request. To see the improvements the engine has undergone, view the latest Replay Parser posts here: http://johnhforrest.com/tag/replay-parser/.

    I have officially released the code publicly on SourceForge. Here’s a link to the project page: https://sourceforge.net/projects/warcraft3replay/.

    The project was developed using Visual Studio 2008, and its current dependencies are Qt and Qwt, which I have installation guides for Windows on my website.…

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